Category:Lymoria

General
Snow, metal, and steam are in the bones of the human kingdom of Lymoria. Winters in Lymoria are often unforgiving and travel on foot and horseback can be treacherous. Snow and ice storms are common during Lymoria’s cold seasons. Temperatures rarely warm enough for the kingdom to experience a typical summer’s day. During a Lymorian summer the snows melt to reveal beautiful green forests, sharp cliff-faces, and crisp blue skies. The harshness of their environment drove the Lymorian people to invent new, clever ways to survive their challenging world. Mechanical inventions power Lymoria, making travel easier, homes warmer, and weapons more deadly. Visitors to the city of Lymoria are often stunned by the rhythmic whirring and clanging of machinery that pulses through the streets like heartbeat.

Thanks to their advances in technology, the Lymorian people lead lives that outsiders sometimes consider “cushy”. Their inventions have found ways to take away some of life’s complexities. From transportation, to comfort, and even killing…The ingenuity of the Lymorians has created a uniquely sophisticated culture amidst those frozen peaks. Intelligence and civility are considered virtues in the kingdom of Lymoria. Propriety, wit, and wealth earn a man or woman in Lymoria far more respect than simple strength could ever garner. Being on the cutting-edge of science is what gets one ahead in Lymoria. Or, more accurately, being the individual capable of paying whoever is on the cutting edge of science. Tradition dictates that the most brilliant of scientists work on the payroll of the Lymorian rulers. These inventors and scientists ensure that the king or queen of Lymoria is always one step ahead.

Technology
Other strange contraptions spotted throughout the kingdom include strange metal cages that lift people from one floor of a building to another, mechanically operate clocks that chime on their own, and mechanically heated plumbing. Lymoria Is always striving to beat itself with its scientific advancements. There’s even an annual festival in the city that celebrates the engineered wonders of its science-minded citizens.

Currency
Simple gold, silver, and coppers stamped with the royal seal of Lymoria. The Lymorian kingdom enforces a strict system of trade that respects only the established form of currency. Travelers are allowed to exchange their foreign currency for Lymorian currency at most rail-carriage stations.

Clothing
Though the colder climate of Lymoria calls for some level of practically in their attire, the Lymorian people do have a love of fashion and flash. The men tend to wear nicely tailored suits while the women typically wear dresses. A paler, wintry color palette is considered most fashionable.

Travel
Nothing in Lymoria is simpler than travel. Though the poorer or less flashy may still favor a simple horse and carriage, few can deny the wonders of the railway. This marvelous steam-driven beast is an invention of metal, fire, and steam that roars through the city like a great gray dragon. Though plain and somewhat clunky to the eye, the train’s interior is quite cozy. Velvety red seats organized in two rows of three fill each of the train’s cars. Oil lamps light the interior of contraption, keeping the cars dim, yet warm. Though officially the train is known as the Lymorian Rail-Carriage, most of the kingdom’s citizens refer to it as the Metal Dragon. Vein-like racks consisting of metal and wood loop throughout the kingdom, traveling through tunnels, over spindly bridges, and down busy thoroughfares, stopping at various stations throughout Lymoria. Citizens and visitors alike can pay a meager amount to board the train for a single trip, or can offer up larger sums for passes allowing greater periods of travel.

Education
Education is highly valued in Lymoria, only the truly impoverished may go through childhood without a basic education. The kingdom is home to a series of public schools for younger citizens and more elite academies for the older and more privileged children looking to further hone their minds. Thought there are academies for writing, music, and art, they are often considered less noteworthy than the kingdom’s science academies. Individuals from other kingdoms and races are permitted into these schools; however, the fee for attending is often rather steep.

Health and Hygene
Since the outbreak of Pox Plague, all children are required to get a vaccine at the age of seven. Those who react to it (magi) are scarred for life, often referred to as "Marked". The scar itself is different for many but the general effect is that the veins nearest the injection site, turn a blackish color. Those who are marked, are required to get a 'check-up' every five years.

Refugee Districts
Elves and Fae refugees were supplied half the upper city districts once inhabited by the scimanichs before they moved into the palace. The district consists of old schools and antique manors. The district itself is marked by the wall that surrounds most of it with several entry gates. These walls play a significant role in marking safe zones for the elves and fae. Outside of the Refugee Districts, no use of magic is permitted.

Geography
General description of geography that isn't already talked about here.

City of Lymoria
Nestled into the crest of a mountain, the city of Lymoria is a frigid location and a leading force in mechanical advancements in engineering and science. Thanks to the ingenuity of Lymorian residents, the city is often warm and bright despite the cold of the mountain. The city of Lymoria is remarkably clean with neatly cobbled streets and tall stacked buildings. Flickering oil lamps light the streets and most buildings within the city have their own source of lighting. Some of Lymoria’s edgier citizens have ventured into new realms of science with their lighting, harnessing electricity itself in an act that most consider a perversion of science too akin to magic. Gadgets and mechanisms of all sorts can be purchased from Lymorian inventors.

Black Haven
Using the preexisting tunnels from the old mines and then building on them, they have created a complex base directly beneath the city of Lymoria. Driven out of society by fear, magic users have taken to keeping their ability a secret and hiding it the best they can.

The Mines
The mines that exist in Lymoria have been a thriving source of precious metals, ores, and stones for a long period of time. The abandoned mines hold a very significant ore that is important to holder magi, Prenyx. The ore is dark midnight with swirls of purple and flecks of reflective material that shines different pastel colors depending on the angle light hits it.